New
v3.1.0
v3.1 Release Notes
API Changes
- 64-bit filter categories and masks
- 64-bit dynamic tree user data
- Renamed
b2SmoothSegmenttob2ChainSegment - Cast and overlap functions modified for argument consistency
- Contact begin events now provide the manifold
- More consistent functions to make polygons
- Contact events are now disabled by default
- Replaced
b2Timerwithuint64_t - Shape material properties now use
b2SurfaceMaterial
New Features
- New character mover features and sample
- Revised sensor system is now independent of body type and sleep
- Rolling resistance and tangent speed
- Friction and restitution mixing callbacks
- World explosions
- World access to the maximum linear speed
- More control over body mass updates
- Filter joint to disable collision between specific bodies
- Bodies can now have names for debugging
- Added for kinematic bodies