New
v0.29.1
v0.29.1
- Clickable demo progress bar
- Click to skip to that point
- To make skipping faster, the closest keyframe is used as the starting point
- There are new
playback keyframesspread around the demo - Blue lines are
playback keyframes, green lines arerewind keyframes - The mouse becomes visible while moving during demos
- New
Playback Mouse Controlsoption to toggle this behaviour
- Added page just for quicksaves
- You can now have multiple quicksaves at a time
- Added Keypad Enter to keys that pop-up the menu
- Added customisable View and Weapon Bob percentages (andrikpowell)
- Uses a new config name, so resets the setting for everyone
- Added colored statusbar background option (andrikpowell)
- Added `Translucent Sprites option (andrikpowell)
Off,Default,w/ Vanilla
- Added
Translucent Ghostsoption (andrikpowell) - Added Hexen skill strings for cheats (andrikpowell)
- Added
extra_level_brightnessconfig (mincardona)- Config only for now
- Added
dsda_demo_end_quit(feos) - Added new thing automap appearance
hitboxes(feos) - Added
XDG_DATA_HOMEandXDG_DATA_DIRSto search paths (DankRank) - Added Automap marks to Raven (andrikpowell)
- Removed dynamic Help screen
- In favor of simply showing the HELP graphic
- Allow customisation of the F1 key
- Allow binding scroll wheel to weapons
- Allow setting
Gray %even ifColored Numbersis off (andrikpowell) - Allow Episode 4 in cl2 if there is a E4M1 lump (andrikpowell)
- Allow choosing
previous weaponin vanilla with the chainsaw selected (andrikpowell) - Allow pausing during skipping
- Mark death exits on the Automap
- Enable cross-compilation in one build (FtZPetruska)
- Various CMake improvements (FtZPetruska)
- Don't hide stbar numbers on menu (andrikpowell)
- Force menu off during Heretic E2 end screen (andrikpowell)
- Fixed
The D_DDTBLU diseasemidi issue - Fixed some
M_DOOMimages being distorted in Software - Fixed
-chain_episodesnot working with UMAPINFO - Fixed menu not opening after episode end in Heretic (andrikpowell)
- Fixed level table not marking value as max if above max (andrikpowell)
- Fixed a crash by skipping SMMU swirling flats (andrikpowell)
- Fixed linedef action 272 not flipping the sky in OpenGL
- Fixed Hexen weapon pieces HUD position (andrikpowell)
- Fixed some issues with the dark fade overlay (andrikpowell)
- Fixed big_ widgets colors not following
Colored Numberssetting (andrikpowell) - Fixed some crosshairs not being fullbright (thekovic)
- Fixed Hexen keys being visually removed when exiting a map in the same hub (andrikpowell)
- Fixed a hang when quiting while skipping on macOS
- Fixed widescreen assets that rely on offsets (andrikpowell)
- Drop DUMB player in favor of libopenmpt (qookei)