New
Total refurbishment
- Asynchronous processing: Now it uses AsyncGPUReadback to capture frames and separated threads to manage interoperation between FFmpeg. It significantly reduced CPU time in the main thread.
- More encoding presets: HEVC, GPU accelerated codecs, etc.
- Frame Rate Controller: A separated utility to control application frame rate.
- Compliant with latest Unity: Supports the standard scriptable render pipelines (LWRP/HDRP), .NET 4.x, etc.
- Latest FFmpeg binary.
Note that FFmpeg binaries are not included in this package. Please download and install the FFmpegOutBinaries package to use the plugin.