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Changelog
Draw 3D debug graphics and 2D overlays with this add-on.
The native API in 1.7.0 was released with a bug that caused crashes when calling draw_box and draw_capsule from managed code (C#) on all platforms except Windows.
This update is intended to fix this bug.
Quaternions that were passed by reference rather than by value, which caused crashes. #96C# bindings for problematic methods, but it is still much higher than that of GDScript.p_child->data.parent != this in clear_all.C API and C++ bindings.DebugDrawManager.get_addon_version_str and DebugDrawManager.get_addon_version.GDScript and C# test scenes.scoped_config.[!NOTE] For more information about update 1.7, check out Release 1.7.0
Full Changelog: https://github.com/DmitriySalnikov/godot_debug_draw_3d/compare/1.7.0...1.7.1