[4.2.2+] 1.5.0
Changes
- Added the DebugDraw3D.draw_text method for drawing 3D text. #53
Unclaimed project
Are you a maintainer of godot_debug_draw_3d? Claim this project to take control of your public changelog and roadmap.
Changelog
Draw 3D debug graphics and 2D overlays with this add-on.
Label3D nodes, so a large number of draw_text calls can lead to a significant decrease in performance.godot-cpp to Godot 4.2.2. #65MainLoop or with --check-only #59DebugDraw3D led to a lot of errors. There shouldn't be any problems with that now.draw_text, which works with nodes, also supports calls from user threads.https://github.com/user-attachments/assets/f8243c4d-6d15-4736-adad-1edc8ee9dcc7
[!NOTE] I can't guarantee I'll be releasing major updates in the future, as I haven't actively used Godot for a while, so I'm not interested in improving the addon. If you are interested in updates you can support me with money [Boosty, USDT, itch.io (no registration required, cards, Paypal)].
Full Changelog: https://github.com/DmitriySalnikov/godot_debug_draw_3d/compare/1.4.5...1.5.0