M Terrain v0.18.0-alpha
The most important new feature in this version is MCurveInstance node which can be used for adding meshes and collision along the Curve!
More about this version beyond MCurveInstance:
- Now McurveMesh can generate meshes with multiple surfaces or materials.
- More accurate LOD calculation for curve connection by sampling more point along the curve.
- Editor: curve connection can be selected by clicking on them!
- Editor: you can add a curve point between another curve point by ctr+left-click
- Editor: Adding MMeshLod Parse which help you to create MMeshLod from meshes much faster!
- Sculpting: now brushes can stay on top of Holes by approximate determining the terrain position if the Hole was not there!
- Sculpting: To-height brush bug is resolved when working on terrain with extreme height difference!
Note: There are some known bugs. They will be addressed in an upcoming version coming soon.