New
1.0-stable+3.3.2
This is the first stable release of Goost.
Changelog since 1.0-beta:
Added
- Implemented
GridRectGUI class for drawing rectangular grids on any size: #80. - Added polygon and polyline simplification and smoothing methods in
GoostGeometry2D: #76, #77. - Bresenham line generation algorithms in
GoostGeometry2D: #78. Random.decision()method to get a random boolean based on probability: #70.
Changed
- Renamed
Grid2Dstructure toVariantMap, to avoid confusion withGridRectGUI class: #67. Random2D.point_in_region()now acceptsRect2over endpoints: #68.- Performance optimizations for image processing and geometry methods.