New
Human Release v3.0
Optimizations:
- Enabled high-resolution optimizations
Internal limits are increased from 2k to 4k - Enhanced device capabilities detection
Seehuman.env.[agent, wasm, webgl, webgpu]for details - If
config.backendis not set, Human will auto-select best backend
based on device capabilities - Enhanced support for
webgpu - Reduce build dependencies
Humanis now 30% smaller :)
As usual,Humanhas zero runtime dependencies,
all devDependencies are only to rebuildHumanitself - Default hand skeleton model changed from
handlandmark-fulltohandlandmark-lite
Both models are still supported, this reduces default size and increases performance
Features:
- Add draw label templates Allows easy customization of results labels drawn on canvas