New
liblava 2022 preview - v0.7.1
Highlights
- Added producer and property managing in novel engine
- Beta Vulkan Profile support (basic usage)
- Compile shaders on app start with shaderc
- Benchmark your app by pressing control + b
- Take a screenshot by pressing control + p
- Added many new Command-Line Arguments
- Individual app configs using identification and parameter overloading
- Now with CPM.cmake instead of git submodules
- Overall polished demos and tutorial stages
- Improved documentation and lots of refactorings
What's Changed
- Fix win32 in https://github.com/liblava/liblava/pull/74
- Added support for VkPhysicalDevice2 by @Cons-Cat in https://github.com/liblava/liblava/pull/78
- 2022 Update in https://github.com/liblava/liblava/pull/79
- Update GitHub Actions in https://github.com/liblava/liblava/pull/80
- Imgui using cpm.cmake by @mall1 in https://github.com/liblava/liblava/pull/83
- Use CPM.cmake instead of submodules in https://github.com/liblava/liblava/pull/84
- Producer generates shaders + update demos in https://github.com/liblava/liblava/pull/85
- Macos build by @NorbertoBurciaga in https://github.com/liblava/liblava/pull/86
New Contributors
- @mall1 made their first contribution in https://github.com/liblava/liblava/pull/83
- @NorbertoBurciaga made their first contribution in https://github.com/liblava/liblava/pull/86
Full Changelog: https://github.com/liblava/liblava/compare/0.6.3...0.7.1
