New
v1.2
What's Changed
Scripting
- More scripting API functions
- More example scripts
- Voxel.js: Render your sprite's layers as a 3D object and export an STL.
Translation
- LibreSprite's UI now has preliminary (machine) translations for the following languages: English, Chinese, French, German, Italian, Japanese, Korean, Portuguese, Spanish, Hindi, Indonesian, Russian.
- Currently there is no support for right-to-left languages.
- The UI now uses a TTF font in order to render all of the special characters legibly. If text looks blurry to you, make sure you set the Screen Scaling to 1.
Pen Pressure
- Initial support for drawing tablets like the XP Pen Artist 12 and compatible Androids such as the Samsung Galaxy Tab and Galaxy Note. The brush tool's size will automatically vary according to the pen pressure.
- Support has been implemented on Windows (provided that Windows Ink hasn't broken WinTab support again), MacOS, Linux with Xinput, Android and Emscripten.
LibreSprite Online
- You can now use LibreSprite in your browser here
Bug Fixes
- Lots of bugs have been fixed, including multiple crashes and a "feature" that prevented Macs from sleeping while LibreSprite was running.
- Fixed the community quilt being way too big in the home screen.
- The Linux build should now run on non-glibc distros.
New Contributors
- @kkeian made their first contribution in https://github.com/LibreSprite/LibreSprite/pull/517
- @sounddrill31 made their first contribution in https://github.com/LibreSprite/LibreSprite/pull/522
Full Changelog: https://github.com/LibreSprite/LibreSprite/compare/v1.1...v1.2