v0.6 - "You're a Wizard, Harry"
Linux Steam Integration (LSI) 0.6
This is a rather large release for LSI, focusing on improving compatibility and security for gamers.
This release also features a new LD_PRELOAD based liblsi-redirect.so to help
with some bugs in ARK: Survival Evolved and Project Highrise. Read down for
more details!
New UI

liblsi-intercept.so
- Transmute vendored SDL libraries to host names
- Prevent games from using vendored libcurl
- Rewrite XNA/Mono
dlopen()requests to use host libraries where possible - Prevent games from using vendored
openssllibraries - Whitelist swiftshader
libGLESv2.so - Prevent games from replacing the rest of
mesalibs - Prevent games from using some common vendored GLU/GLEW libraries
- Redirect broken
/Plugins/x86/dlopen()requests to the proper directory (/Plugins/x86_64/) - Whitelist
libx264vendoring in the Steam client - Add new system to allow redirecting LibreSSL linking to a host library, which can be the native
libSSL or an alternatively named library (i.e Solus has
libssl-libressl.so). This will help to improve security for certain ports, along with the existing SSL/libcurl intercepts. - Fix preload failures for Mono games attempting to load
.dll.sofiles when the.dllpath is the correct one (Helps with "black screen of nope" issues)
liblsi-redirect.so:
- Introduced this
LD_PRELOADbased module to fix games on the fly - Override
open()system call to fix "ARK: Survival Evolved" using broken shader assets (requiresTheCenterDLC) - Override
fopen64()system call to fix "Project Highrise" attempting to use a preference directory as a file and then crashing - Introduced profile system to allow explicit + safe matching of games, with a view to extending this in future.
common:
- Lots of cleanups
- Much nicer logging system (
LSI_DEBUG=1 steam) - Introduced a
VDF(Valve Data Format) file parser to support multiple Steam installation directories. - Shared much of the code-base between the various modules.
lsi-settings changes:
- Completely revamped the UI
- Dynamically updates state based on selections
- Writes settings when closing the window, no need for extra buttons
- Uses CSD under supported desktop environments (dynamically)
- Community translations, thank you community!
Raw changelog commits.