New
Release 0.6.0
Added
- Support pointer input devices #62
- Enable interop with
lv_drivers#64 - Allow using both custom and built-in fonts #76
- Support setting the LVGL timer from Rust #81
- Support building from Windows #55
- Enable using the vendored LVGL config #56
- Allow screen switching #57
- Add examples for #64 and #81
- Add a lot of documentation
Fixed
- Example README now properly specifies how to run
- No more undefined behavior if LVGL is not properly initialized
- Fixed various miscompilations and counts of undefined behavior
Changed
- Changed core API entirely #51
- Updated LVGL to 8.3.5 #67
- Updated dependencies #61
Removed
- The
UIstruct and its related API