New
Version 0.11.24
v0.11.24 - 2026-01-17
- Fixed a possible glitch when processing the audio of a
ma_soundwhen doing resampling. - Fixed a possible crash in the node graph relating to scheduled starts and stops.
- Fixed a bug where MA_NO_DECODING would disable the WAV encoder.
- Fixed a pthread compatibility issue, particularly with Android.
- Fixed a possible crash in the resource manager.
- Fixed a possible double-uninit error when a decoder fails to initialize.
- Fixed a compilation error with the MSVC Aarch64 build.
- Addressed a few errors found through static analysis, particularly around possible null pointer dereferences.
ma_sound_is_playing()will now correctly return false when called from inside the end callback of a sound.- Miscellaneous compiler compatibility and warning fixes.
- PulseAudio: Fix a resource leak when a context fails to connect.
- Web: Fixed an error when uninitializing a context.