New
MonoGame v3.8.5-preview.2
What's Changed
- [CI] Add packaging for the new native backend libraries by @harry-cpp in https://github.com/MonoGame/MonoGame/pull/9140
- Use HashSet to track GraphicsDevice resources by @riperiperi in https://github.com/MonoGame/MonoGame/pull/9027
- [Content.Pipeline] Improve the default logger by @harry-cpp in https://github.com/MonoGame/MonoGame/pull/9146
- [Content.Pipeline] Skip scanning paths starting with dot by @harry-cpp in https://github.com/MonoGame/MonoGame/pull/9147
- Fix content building for Windows DX12 by @tomspilman in https://github.com/MonoGame/MonoGame/pull/9148
- Refresh templates checkout to use the preview releases by @SimonDarksideJ in https://github.com/MonoGame/MonoGame/pull/9143
- Update Copyright to MonoGame Foundation, Inc by @JakeLegendXIII in https://github.com/MonoGame/MonoGame/pull/9150
New Contributors
- @riperiperi made their first contribution in https://github.com/MonoGame/MonoGame/pull/9027
Full Changelog: https://github.com/MonoGame/MonoGame/compare/v3.8.5-preview.1...v3.8.5-preview.2