* Auto-detect gamepad layouts for consistent cross-platform behavior * Introduced a more sophisticated architecture for the Audio System * Prevent the underwater muffler from altering the drowning music * Changed the formula of the underwater muffler * Pause or resume all audio when pausing or resuming the game * Improved the Pipe System and made it re-entrant * Improved the Title Card script * Prevent collected Life Powerups from respawning when restarting the level * Surge the Rabbit: introduced Game State and Consumable Entities * New translations: Ukrainian, Lithuanian * Options Screen: added compatibility with specific versions of the engine * Level Editor: redesigned the Grid System * Windows: made the window display the icon of the executable * Android: added support for 16 KB page sizes on 64-bit devices * Unix: introduced a compile-time opt-in for OpenGL ES * Updated the CMake script * Many assorted improvements and fixes