New
v0.1.1
What's Changed
- Add a Nix flake :^) by @sin-ack in https://github.com/sin-ack/papertoy/pull/8
- Use native surface scale to render by @sin-ack in https://github.com/sin-ack/papertoy/pull/9
- add app deps to flake.nix and flake.lock by @bigFin in https://github.com/sin-ack/papertoy/pull/11
- Implement fractional scaling support by @sin-ack in https://github.com/sin-ack/papertoy/pull/15
- Add options to limit quality by @sin-ack in https://github.com/sin-ack/papertoy/pull/16
- Reduce required OpenGL version to 3.3 by @sin-ack in https://github.com/sin-ack/papertoy/pull/17
- Display the shader log and exit when shader compilation fails by @sin-ack in https://github.com/sin-ack/papertoy/pull/18
- CI: Use Nix in workflows by @sin-ack in https://github.com/sin-ack/papertoy/pull/19
New Contributors
- @bigFin made their first contribution in https://github.com/sin-ack/papertoy/pull/11
Full Changelog: https://github.com/sin-ack/papertoy/compare/v0.1.0...v0.1.1