- Greatly improved CPU performances in the volume framework. - Better handling of multi-editing in the editor. - Added assembly definition files. - Renamed "mobile optimized" fields to "fast mode". - General platform compatibility improvements. - Various fixes when working with scriptable render pipelines. - Fixed a color banding bug when working in LDR in 2017.3. - Fixed anamorphic bloom. - Fixed broken layer masking & priority management. - Fixed linear/srgb issues in the color grading editor in 2018.1+.