Redot 4.4 RC1
Release Notes for Redot 4.4 rc 1
We're excited to announce the release of our latest version, this brings us to the last step before stable. Here's what's new:
Enhancements & Features
- Add release changelog builder by @Spartan322 in https://github.com/Redot-Engine/redot-engine/pull/1059
- Add user reference to PR template in changelog builder by @Spartan322 in https://github.com/Redot-Engine/redot-engine/pull/1070
- Add Godot drop-in replacement for GDExtension version checks by @Spartan322 in https://github.com/Redot-Engine/redot-engine/pull/1073
Bug Fixes
- Fix changelog builder tag resolver and title transformers by @Spartan322 in https://github.com/Redot-Engine/redot-engine/pull/1067
- Fix erroneous macOS build bundle generation by @Spartan322 in https://github.com/Redot-Engine/redot-engine/pull/1078
- Cherry Pick: Fix animation track inserted path and key type by @Arctis-Fireblight in https://github.com/Redot-Engine/redot-engine/pull/1079
- Fix Quaternion arc constructor tolerance by @Logan-ReXDev in https://github.com/Redot-Engine/redot-engine/pull/1083
- Fix: Add Missing NodePath.Slice() method to the C# API by @speratus in https://github.com/Redot-Engine/redot-engine/pull/1099