New
Copper Charlie 9.1.2
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Setup Guide
https://www.shipofharkinian.com/setup-guide
Changelog
https://www.shipofharkinian.com/changelog#copper-charlie-9.1.2
What's Changed
- Autosave disabled when Ocarina of Time obtained but not Song of Time by @JordanLongstaff in https://github.com/HarbourMasters/Shipwright/pull/5936
- Fix skybox being manipulated outside of appropriate scenes by @garrettjoecox in https://github.com/HarbourMasters/Shipwright/pull/5925
- Fix excluded locations getting bombchus when bombchu bag is off by @Pepper0ni in https://github.com/HarbourMasters/Shipwright/pull/5943
- Dampe's Hut open all night when Dampe is out by @JordanLongstaff in https://github.com/HarbourMasters/Shipwright/pull/5937
- Logging bump by @Malkierian in https://github.com/HarbourMasters/Shipwright/pull/5938
- Fix GF entrance tracker & generation issue with cratesanity by @serprex in https://github.com/HarbourMasters/Shipwright/pull/5934
- Default Log Level Init Fix by @Malkierian in https://github.com/HarbourMasters/Shipwright/pull/5952
- "Assignable Tunic and Boots" setting now allows shields also by @JordanLongstaff in https://github.com/HarbourMasters/Shipwright/pull/5953
- Autosave no longer works after save file is deleted by @JordanLongstaff in https://github.com/HarbourMasters/Shipwright/pull/5959
- Fix: ground jump for haunted wasteland GS is hard by @serprex in https://github.com/HarbourMasters/Shipwright/pull/5843
- Fix Boot by @Malkierian in https://github.com/HarbourMasters/Shipwright/pull/5962
- Adds a toggle for the entrance labels on signs near loading zones. by @leggettc18 in https://github.com/HarbourMasters/Shipwright/pull/5974
- Fix menu header width and scrollbar calculations. by @Malkierian in https://github.com/HarbourMasters/Shipwright/pull/5975
- Fix entrance value assigned to DMT sign outside Dodongo's for hinting. by @Malkierian in https://github.com/HarbourMasters/Shipwright/pull/5973
- Update macOS build instructions by @ShishuTheDragon in https://github.com/HarbourMasters/Shipwright/pull/6012
- MQ forest: fix raised island GS logic by @serprex in https://github.com/HarbourMasters/Shipwright/pull/6020
- Added small key doors special case for Thieves Hideout. by @xxAtrain223 in https://github.com/HarbourMasters/Shipwright/pull/6023
- Fix 2 TimePass Issues by @xxAtrain223 in https://github.com/HarbourMasters/Shipwright/pull/6038
- HasItem Pocket Cucco by @xxAtrain223 in https://github.com/HarbourMasters/Shipwright/pull/6049
- Modularize randomized enemy size hook & fix enemy health bars by @JordanLongstaff in https://github.com/HarbourMasters/Shipwright/pull/5887
- Add setting updater for rando logic setting by @aMannus in https://github.com/HarbourMasters/Shipwright/pull/6030
- Mod Menu: Fix empty list crash by @ShishuTheDragon in https://github.com/HarbourMasters/Shipwright/pull/6015
- Proper fix for 2 handed idle animation by @garrettjoecox in https://github.com/HarbourMasters/Shipwright/pull/6109