Fixed WGPU binaries being out of sync with the bindings API surface and crashing as a result.
Fixed MultiNativeContext reporting present symbols as missing, affecting WGL, OpenAL, and Vulkan in some cases.
Fixed native packages not correctly applying when being referenced transitively on .NET Framework and .NET 6+ mobile.
Fixed windows being stuck when minimising where a recursive call to DoEvents in callbacks is used.
Fixed changes to the standard cursor type not being accurately reflected on the GLFW backend.
Fixed Silk.NET.Core not checking its own directory for native binaries.
Fixed an ImGui memory leak. (thanks @rbertels)
Fixed being unable to obtain Wayland window pointers when GLFW is compiled with both X11 and Wayland.
Miscellaneous bugfixes and improvements.
Special thanks to Stride for sponsoring this 2.X update and our contributors for their contributions and continued interest in the project.
The Silk.NET team are hard at work on 3.0, with 2.X updates continuing with the support of contributors and sponsors.
Learn more at https://github.com/dotnet/Silk.NET