Implemented SA-1 sleep speed-hacks on the following games. These games run faster and some are able to run at 60 fps on the Old 3DS when things on-screen aren't too busy.
Super Mario RPG; Kirby’s Dreamland; Jikkyou Oshaberi Parodius; Kirby Super Star; Marvelous; Super Robot Taisen;
Panic Bomber World; Dragon Ball Hyper Dimension; SD Gundam Next; Power Rangers Zeo;
Daisenryaku Expert 2; Masters New Augusta 3; Bass Fishing; J96 Dream Stadium;
Shining Scorpion; Pebble Beach New; PGA European Tour; SD F1 Grand Prix;
Fixed mode 7’s CLIP_10_BIT_SIGNED formula to use the original Snes9x’s formula. This fixes Super Chase HQ’s mode 7 intro.
Imported SPC7110 decompressor chip code from Snes9x 1.52. Now Tengai Makyou Zero (Far East of Eden Zero) can boot after 2 restarts, and in-game graphics appears without problems.
Fixed important bug in cheat engine so that it doesn't not increment the 65816 processor's clock cycles when enabling/disabling cheats.
Fixed the problem of the menu not using the correct font when the emulator first boots up.
Added one more mode when using the 3D slider for a sharper image.
Major refactoring of code.
Fixed SA1 MMC's memory map code by copying it from Snes9x 1.54.2. Now Super Mario World hack VLDC 9 boots.
Fixed Mode 0 rendering bug. The original bug was there since day 1 and with this fix, Lagoon's title screen looks right.