Release 2025.162.1
Feature: Update to Steamworks SDK 1.62 (#721)
Fixed: Reset Callback Dispatcher upon Unity Domain Reload to prevent error spam (#731 Thanks @bodinmon, #735 Thanks @Foundit3923) Fixed: OptionValue struct in SteamDatagramRelayAuthTicket contains overlapping ref and value types (#741 Thanks @davidwarfogd)
Changed: Add option to turn off automatic STEAMWORKS_NET symbol definition in Unity (#712 Thanks @sandolkakos) Changed: Bumped the primary default Standalone builds to TargetFrameworkVersion 4.8 from 4.0 Changed: Added Steamworks.NET.net40 csproj for .NET4 compatibility (#730 Thanks @flibitijibibo)
Full Changelog: https://github.com/rlabrecque/Steamworks.NET/compare/2025.161.0...2025.162.1
Unity upgrading notice: If you have a version of Steamworks.NET prior to 20.0.0 in your project, then you must first completely remove Steamworks.NET (aside from your usage of it) before upgrading to this version!
Unity version notice: As of Release 20.0.0 the minimum supported Unity Version is the LTS release "2019.4" due to the package support!
The prebuilt "Standalone" package is for non-Unity projects ONLY. If you're using Unity you probably want to use the Unity Package Manager URL below rather than the .unitypackage download
Unity Package Manager URL: https://github.com/rlabrecque/Steamworks.NET.git?path=/com.rlabrecque.steamworks.net#2025.162.1