v1.0.0.0-alpha.8
Patch notes:
- Current UAssetAPI commit is atenfyr/UAssetAPI@8035554 (@atenfyr).
- Added support for Unreal Engine 5 .pak assets; this does NOT include IO store/Zen assets.
- Added limited unversioned property read/write support.
- Added .usmap support for parsing ambiguous and unversioned properties.
- Added the "dynamic tree," a toggleable performance-saving measure where nodes in the tree view are not generated until their parent node has been expanded.
- Added the ability to resize the tree view and data grid view (@trumank).
- Added a toggleable setting for .bak file generation.
- Added better delegate property support (@bananaturtlesandwich).
- Added FPlane support (@LongerWarrior).
- Fixed a bug where copy/paste/delete functions could not fall back to the default OS buffer.
- Fixed a bug where row header widths would sometimes not update properly.
- Fixed a bug where read-only files could not be opened (@BenVlodgi).
- Fixed a bug where the JSON import functionality would not restore dummy FName instances.
- Fixed a bug where assets from 4.14-4.15 would not be serialized with a zero DependsOffset.