# Features: - Added `World::getEntities()` - Added `World::clear()` - Added Movement example - Added Collision example (thanks to [johnmarinelli](https://github.com/johnmarinelli)) # Bug Fixes - Fixed Entity::Id's being re-cycled incorrectly. - Fixed issue where re-activating Entities caused them to be re-added to their Systems. - Added the ability for an empty Entity handle to check its validity without asserting. - Removing Component caused crashes Thank you [jabza](https://github.com/jabza) for helping to fix these bugs.