- Fixed macros
D3D12MA_RECOMMENDED_ALLOCATOR_FLAGS,D3D12MA_RECOMMENDED_POOL_FLAGS(#73).
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Changelog
Easy to integrate memory allocation library for Direct3D 12
D3D12MA_RECOMMENDED_ALLOCATOR_FLAGS, D3D12MA_RECOMMENDED_POOL_FLAGS (#73).It has been a long time since the previous official release, so hopefully everyone has been using the latest code from "master" branch, which is always maintained in a good state, not the old version. For completeness, here is the list of changes since v2.0.1. The major version number has changed, so there are some compatibility-breaking changes, but the basic API stays the same and is mostly back...
A maintenance release with some bug fixes and improvements. There are no changes in the library API.
So much has changed since the first release that it doesn’t make much sense to compare the differences. Here are the most important features that the library now provides:
Rebuilt binary using Visual Studio 2017.