Highlights
- Bump to Chisel3 v3.4.3 (see release notes)
- Bump to Chisel Testers v1.5.3 (see release notes)
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No changes this release
Change source and other relevant files to use SPDX license
(#157) Make DspComplex multiplies use growing addition. DspComplex relies on using the underlying Ring's multiplication. For UInt, SInt, FixedPoint, etc. these additions wrap instead of grow. For our implementation of complex multiplication, growing is more desirable than wrapping.
(#162) Add test for FixedPoint's asReal() implementation
(#189) Add saturating addition/subtraction. This...