2.3.0
Steamwork Update
We're now using Valve's latest SDK - version 1.48
Library Changes
Facepunch.Steamworks.Posix32/64.dll are now combined and we only have Facepunch.Steamworks.Posix.dll.
If you have Facepunch.Steamworks.Posix32.dll or Facepunch.Steamworks.Posix64.dll anywhere - delete them.
Callback Changes
We're using the new ManualDispatch for events & callbacks. It's cleaner and friendlier to C#.
Nothing should change from an end user's point of view - but if you had other code, like c++ code or something that is using the Steam callback code - it's not going to work anymore.
Flat Functions & 32Bit Support
We're back to using the provided flat functions instead of recreating the internal classes. Valve put a lot of work into cleaning this up for us and it's now a lot cleaner, friendlier and feature complete.