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Changelog
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability
auto jsonData = fastgltf::GltfDataBuffer::FromPath("./asset.gltf");
if (jsonData.error() != fastgltf::Error::None)
return false...
This release only contains backported fixes from the v0.8 release.
KHR_materials_anisotropy extension wasn't parsed correctly.EXT_meshopt_compression wasn't parsed correctly.
KHR_materials_variantsdeserializeComponent template specializations (#47, @hilloftheking)ByteView in GLB & catch file write errorsKHR_materials_dispersion when exportingMimeType::None in all sources