New:
- Support for Compose Multiplatform 1.10.0 (#108).
Changed:
- Improved shader performance by using analytical SDF gradient calculation (#96).
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New:
Changed:
New:
contrast as a new LiquidScope property (#89).Changed:
rememberLiquidState() instead as this will eventually be converted into an internal constructor.New:
Fixed:
New:
Changed:
Fixed:
New:
Fixed: