What is this?
RIP OpenGL! This isn't a release, but simply a checkpoint in time just before the port to Vulkan. This is what you see on the website before I started the port and is not meant to be used as a release.
I'm keeping this as an archive of what used to be Nuake before the big refactor.
What's Changed
- Removed build asset bash script in favor of a pure Lua version to make...