SpinRatenow provides a newvelocitycase, which allows for more fine-grained control over the spin animation. You can also control it as the newmultiplierparameter on the static func version ofspin.
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Changelog
Delightful SwiftUI effects for your app
Last updated about 1 month ago
SpinRate now provides a new velocity case, which allows for more fine-grained control over the spin animation. You can also control it as the new multiplier parameter on the static func version of spin.This release implements #62, #64, #66, and fixes #30. Those are just numbers though, what's in this bad boy?
phaseLength(CGFloat) for the WiggleRate and ShakeRate beyond the built in default and fast.This release fixes a minor regression that occurred when open-sourcing Pow, now allowsTouches(false) is properly set on the GlowEffect.
This release addresses #46, where Pow wouldn't compile on Xcode 14 due to the ControlSize.extraLarge property introduced in iOS 17/macOS 14.
This version fixes (#37), where the smoke effect which was crashing due to missing assets.
Remember kids, don't smoke, but if you must then only do it by using Pow. 🚭