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Changelog
๐ฎ A simple 2D game framework written in Rust
Last updated about 2 months ago
Long time no see! This is mostly just a maintainence release, but it comes with a big change: Tetra now uses SDL3!
I've tested a few of my projects with the new version, and it all seems to work fine with minimal changes (see the sections labeled 'breaking' below), but please let me know if there's any issues with upgrading.
window::get_refresh_rate functi...Release 0.8.0
Release 0.7.0
Release 0.7.0-alpha1
A modern GUI client based on Tauri, designed to run in Windows, macOS and Linux for tailored proxy experience
A cross-platform desktop All-in-One assistant tool for Claude Code, Codex, OpenCode & Gemini CLI.
Lightweight coding agent that runs in your terminal